Stealth v1.1


After 2 months of development, the next version of Stealth is finally ready! I had originally planned to release this update a month ago, but school started up again which limited the amount of time I had to work on this significantly.

This update features a completely new project, since I wanted to expand a lot on what it used to be, but it was all spaghetti code which I couldn't edit without raising a million errors. It now has new features such as throwing items to distract enemies, and the patrol robots can hear, see and chase the player. Basically all of the features that used to exist have been upgraded and optimised, and the bugs that I (or others playtesting) found have all been fixed as of now. There is also background music which I feel adds to the overall character of the game. There are also 7 levels, which are planned to be "Stage 1" of the game. If enough people play, rate and comment on the game I will keep working on it to make another 2 or more stages.

Remember to rate, comment and share the game, and most importantly, enjoy!

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